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Hi! I'm Jordi Santiago and I studied Computer Science in Barcelona and most of my experience was acquired by doing personal projects. What I value more from a place to work is the potential of learning new fields and technologies.

My main fields are gamedev, computer graphics, virtual reality and game console porting. I also know about high-performance programming, procedural audio generation, networking, image compression and almost everything which is correlated to gamedev.

I’m currently working at BlitWorks. Here a list of video games ports which I've been involved:

  • Super Meat Boy (NVIDIA SHIELD)
  • Don't Starve: Pocket Edition (Android)
  • Reus (PS4 and Xbox One)
  • Sunless Sea (iPad)
  • Kerbal Space Program Enhanced Edition (PS4 and Xbox One)
  • Tricky Towers (Xbox One)
  • Super Meat Boy (Race mode for Switch)